Final fantasy vii remake battle system5/31/2023 The battle system has been designed with the thought that this is how it would work if it was designed for the first time today, but the developers report that it was difficult to decide just how action-focused it would be, and whether things like reflexes would be important. However, the numbers and stats that fly off enemies during combat were maintained because "they make Final Fantasy what it is." The reworked combat system came about because action is "the mainstream style right now," according to director and concept designer Tetsuya Nomura. While episode 1 was a general introduction and episode 2 focused on story, the third episode of this documentary series, embedded below, dives deep into the new combat system for the remake. Final Fantasy VII Remake is nearly upon us, and the latest installment of the Inside Final Fantasy VII Remake video series is here to prime us for the game's battles.
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